Blizzard used BlizzCon 2026 to announce its take on Classic+: Warcraft Forever.
Warcraft Forever is set to launch on November 4th, with a beta opening far sooner - this Thursday. The pitch is built entirely around what made vanilla Azeroth stick with people in the first place, but instead of pushing everyone through one fixed storyline, Forever is structured so players carve out their own path through it. There's no single finish line being raced toward - the point is the journey itself, not reaching some designated end.
What's included
Blizzard confirmed a fairly long list of additions and changes at launch:
- New dungeons
- 10- and 20-player raids
- A new playable race, the Skyborne
- Undead Paladins, among other new race/class combinations
- New and expanded zones
- Account-wide perks
- Updated world visuals and lighting
- Over 1,000 new quests
Between the race and class combinations opening up and the sheer number of new quests, this reads less like a typical Classic re-release and more like its own standalone take on the original game - built to be replayed and explored rather than completed once and set aside.