Sepsis

Sepsis

Infect the target's blood, dealing 63 Nature damage over 10 sec. If the target survives its full duration, they suffer an additional 27 damage and you gain 1 use of any Stealth ability for 5 sec. Cooldown reduced by 30 sec if Sepsis does not last its full duration. Awards 1 combo point.

Details

Spell ID328305
Last syncedAug 17, 2026, 12:22 AM

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