Sepsis
Infect the target's blood, dealing 63 Nature damage over 10 sec. If the target survives its full duration, they suffer an additional 27 damage and you gain 1 use of any Stealth ability for 5 sec. Cooldown reduced by 30 sec if Sepsis does not last its full duration. Awards 1 combo point.
Details
| Spell ID | 337440 |
| Last synced | Aug 17, 2026, 12:23 AM |